Thursday, October 1, 2015

Metamagic Feat

 

Introduction

Metamagic Feat is a term from D&D used to modify and strengthen normal spells; for example, [Twin Maximize Magic: Electrosphere] that Nabe used against Khajiit.

Note: This is only a reference and the terms used and their actual effect may be different in the Light Novel.

 

Mechanics

  • Multiple Metamagic Feats on a Spell - a magic caster can apply multiple metamagic feats to a single spell. Changes are cumulative. You can't apply the same metamagic feat more than once to a single spell.
  • Magic Items and Metamagic Spells - you can store a metamagic version of a spell in a scroll, potion, or wand. A magic caster doesn't need the metamagic feat to activate an item storing a metamagic version of a spell. For example, Ainz using [Maximize Magic: Greater Lethal] stored on an item.
  • You cannot modify summoning spells or skills.
  • You cannot modify active or passive skills.
  • You cannot modify buffs or debuffs.

 

Known Metamagics

  • Maximize - maximum possible effect or enhancement. In D&D, it ensures that you get the maximum die possibile in every roll. In most RPGs, damage are randomized between "min damage" and "max damage". For example, MATK: 153~160. The first number is min-damage while the second number is max-damage. Maximize magic ensures that the player's spell would always reach the maximum "threshold" or "cap" damage.
  • Twin - cast the spell 2 times
  • Triple/Triplet - cast the 3 times
  • Penetrate - increase the spell's penetrability (or effectiveness) against the target's resistance
  • Enhanced - raise spell variables by 50% (D&D Empower; maybe)
  • Boost/Boosted - Increase the rank of the spell. If the target has magic immunity to low-rank spells, then adding this metamagic will allow to ignore the resistance. (e.g. [Triplet Maximize Boosted Magic: Magic Arrow] from 1st tier to 10th tier)
  • Widen - increase area of effect; double area of effect (D&D)
  • Silent - cast magic without verbally reciting the spell's name
  • Extend - double spell duration
  • Delay - slow down the execution time of a spell
  • Insecticide - increase spell's effectiveness against Insect-type enemy (maybe)
  • Aspect of the Devil/Devil's Diversiform - a unique skill prefix used by Demiurge.

3 comments:

  1. Maximize ensure you get the maximum die possibile in every roll.
    Like how if a Fireball would do 10d6(roll 10 6-faced die and sum the results) damage @ level 10, it do 60 damage automatically.
    Delay doesn't slow the execution, it literally... delay it to a later time.

    ReplyDelete
    Replies
    1. I see. So if we put it on an RPG's perspective, then "damage" in Yggdrasil also has what we call "minimum damage" and "maximum damage". In most RPG's, the damage is normally randomized in this between the min-max. Maximize magic ensures that the damage will always reach the "ceiling" aka max damage.
      As for the delay, consider it fixed.
      Thank you for your help. I really appreciate it.

      Delete
  2. Insecticide and Aspect of the Devil aren't metamagics. Aspect of the Devil is the name of Demiurge's racial ability.
    And Insecticide magic is just the name of the branch that Evileye created.

    ReplyDelete